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World Align 2

Achieve reliable texture adjustment with World Align for Blender, utilizing world coordinates for consistent results. Say goodbye to UV breakage caused by rotations and positional variations, eliminating the need for manual adjustments. Simply select the object or desired faces, and with a single click, effortlessly achieve precise adjustments in no time.

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Crack!

Split an object into two in Blender, without having to manually re-connect the faces that are normally missing. Just select a loop and run the split that removes the nuisance of the void that’s normally left inside.

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Face Me!

Face Me! Blender addon targets two faces as a guide for the UV map and to make them behave as one for more careful corrections. It will move, rotate and scale the UV of the selected face, as seen in the showcase video above.

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