Should I Learn Blender?
So what can you do in Blender? Well, you can make 3D models, animations both 2D (Grease Pencil) and 3D, rendering, compositing (VFX), motion tracking, rigging and…
Should I Learn Blender? Read More »
So what can you do in Blender? Well, you can make 3D models, animations both 2D (Grease Pencil) and 3D, rendering, compositing (VFX), motion tracking, rigging and…
Should I Learn Blender? Read More »
How does encryption work? Encryption who uses? Which encryption algorithm is the best? Why encryption is important? All of it sums up to security and lack of vulnerability to losing information.
Open Broadcast Software, or OBS, is a live streaming and recording software which anyone can use for free. But how does OBS work? It’s supported by Twitch, Nvidia and other giants.
Open Broadcast Software (OBS) Read More »
Handbrake likes to use your processor. But can HandBrake rotate videos? This incredible tool has many options and settings for video manipulation…
A lapel omnidirectional microphone. It’s branded for clean and clear sounds: podcasts, YouTube, interviews, studios and the outside world, tho it won’t fully cancel the loudness of cars and construction work.
Lapel Omni Condenser Microphone – Aufgeld Read More »
Fix Source Filmmaker’s ‘ed_alloc no free edicts’, engine hunk overflow, add 1080p render and figure why you get RAM leaks – SFM is…
Render in 1080p or 4k, fix ed_alloc: no free edicts, fix bright textures, hid water, figure out the engine hunk overflow and…
Source Filmmaker Useful Commands Guide (SFM) Read More »
For making a maze in Unreal Editor 4, the first thing I did was to go online and find an already existing layout for a map. I judged it was probably harder than it looked to create a good maze of this nature, and since all I was interested in was the 3D creation aspect
Setting up the Project ‘Blank’ project template was opened. When it opened, four entities were created in the Content folder: a Player Character, ‘MainGamePlayer’; a GameMode Base, ‘MathGame’; a new HUD class, ‘Maths HUD’; and a Widget Blueprint, ‘MathsUI’. The project’s GameMode Override was set to ‘MathGame’. This allows us to tell the project what
UE4 Calculator Calculations Read More »
Examining Options at the Time and Tide As part of the Level Four, it was given that we were to take part in some contract work for a real company, in order to get some active experience in the industry in the form of a commission which would, hopefully, be published and used en mass.
Time and Tide Waits for No One Read More »